Games That Teach:
Experiential Activities for Reinforcing Training
(Jossey-Bass/Pfeiffer, 1998)
Favorite games from the book include
Deadlines (a cleverly disguised test), Classify (an out-of-the-chair team sorting game), Shape Up (a "focused" icebreaker),
Conversations (developed to run a college faculty conference), and Question of Identity (inter-team problem solving).
Most of the positive reader feedback centers on the exclusive Seven-Step Game Implementation Model that provides a thorough discussion on how to adapt ANY learning game with your material, from selection to preparation to presentation to debriefing.
The book has a "Finding the Right Game" feature that matches specific games with
applications, such as review, negotiation, etc.
Cost - $49.95
U.S. shipping and handling -
$8*
To place an order, please email us at info@thegamegroup.com
* Shipping and handling amounts are
for U.S. only. Orders outside U.S. are subject to additional
charges.
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