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Games That Teach:
Experiential Activities for Reinforcing Training
(Jossey-Bass/Pfeiffer, 1998)

 Favorite games from the book include Deadlines (a cleverly disguised test), Classify (an out-of-the-chair team sorting game), Shape Up (a "focused" icebreaker), Conversations (developed to run a college faculty conference), and Question of Identity (inter-team problem solving).

Most of the positive reader feedback centers on the exclusive Seven-Step Game Implementation Model that provides a thorough discussion on how to adapt ANY learning game with your material, from selection to preparation to presentation to debriefing. 

The book has a "Finding the Right Game" feature that matches specific games with 
applications, such as review, negotiation, etc.


Cost - $49.95     U.S. shipping and handling -  $8*

To place an order, please email us at info@thegamegroup.com 

 

* Shipping and handling amounts are for U.S. only. Orders outside U.S. are subject to additional  charges.
 

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